We should talk about Halo Infinite’s not quite next-gen premiere

Found 87 days ago at Arstechnica

On Thursday, I quickly consumed and reported on the first gameplay reveal of Halo Infinite, the long awaited sequel slated to launch this holiday on Xbox Series X. Ill admit, I really liked what I saw at first blush. Its combat, movement, and weapon impact struck a clever balance between the glory of Halo 3 and the uneven but ambitious experiments of later sequels. At least, as much as a five...

Read the article at Arstechnica

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