AMD's Ray Tracing Looks Great on the Xbox Series X, but It's Based on Nvidia's Code

Found 20 days ago at Gizmodo

The closer look comes courtesy of a demo of Minecraft with DXR, Microsofts homegrown API for making games look better. But that closer look into Minecraft with DXR reveals a “base Nvidia code adapted and running on AMD sourced ray tracing hardware within Series X,” as Digital Foundry points out. That sticking point makes it unclear as to what performance will look like on other ray tracing games...

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