Interview with Guilty Gear creator Daisuke Ishiwatari

Found 61 days ago at Arstechnica

A little over 20 years ago, when Daisuke Ishiwatari created Guilty Gear, popular fighting games like Street Fighter or King of Fighters tended to have a similar premise: gather the strongest warriors in the world and pit them against each other in a test of skill. Daisuke wanted a fighting game that was less grounded in the real world and reflected the wilder possibilities of manga and anime....

Read the article at Arstechnica

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